package com.brainhealth.customer.service;

import java.util.List;
import com.brainhealth.customer.domain.CustomerDifficulty;

/**
 * 会员游戏难度Service接口
 * 
 * @author ruoyi
 * @date 2023-05-30
 */
public interface ICustomerDifficultyService 
{
    /**
     * 查询会员游戏难度
     * 
     * @param customerDifficultyId 会员游戏难度主键
     * @return 会员游戏难度
     */
    public CustomerDifficulty selectCustomerDifficultyByCustomerDifficultyId(Long customerDifficultyId);

    /**
     * 查询会员游戏难度列表
     * 
     * @param customerDifficulty 会员游戏难度
     * @return 会员游戏难度集合
     */
    public List<CustomerDifficulty> selectCustomerDifficultyList(CustomerDifficulty customerDifficulty);

    /**
     * 新增会员游戏难度
     * 
     * @param customerDifficulty 会员游戏难度
     * @return 结果
     */
    public int insertCustomerDifficulty(CustomerDifficulty customerDifficulty);

    /**
     * 修改会员游戏难度
     * 
     * @param customerDifficulty 会员游戏难度
     * @return 结果
     */
    public int updateCustomerDifficulty(CustomerDifficulty customerDifficulty);

    /**
     * 批量删除会员游戏难度
     * 
     * @param customerDifficultyIds 需要删除的会员游戏难度主键集合
     * @return 结果
     */
    public int deleteCustomerDifficultyByCustomerDifficultyIds(Long[] customerDifficultyIds);

    /**
     * 删除会员游戏难度信息
     * 
     * @param customerDifficultyId 会员游戏难度主键
     * @return 结果
     */
    public int deleteCustomerDifficultyByCustomerDifficultyId(Long customerDifficultyId);
}
